There was a tremendously positive response to the recent article in the Herald on Sunday which asked why there wasn’t a fully professional esports scene in Scotland. We would like to thank the Herald on Sunday for taking an interest in raising the awareness of Scottish esports and producing this article. However, members of the Scottish Fighting Game Community (SFGC), as well as other parties, have spoken up to say that the article did not fully represent their scene and all the support professional companies such as Currys PC World and GT Omega put into it. . . . .
Continuing our series of interviews with Scottish esports players, this week we chatted to former Fnatic SFV and Scottish FGC (Fighting Game Community) player Suleymon.
Hello Suleymon, please introduce yourself.
My name’s Assad. I’ve been playing Competitive Street Fighter V through the Capcom Pro Tour and the Gfinity Elite Series for about 3 years and a bit now. . . . .
Esports, by definition, is player vs player; two players or teams competing against each other in a video game. But what do you call it when someone is competing against the game itself? Player vs environment could be one name for it but a more fitting name would be speedrunning.
Speedrunners get from A to B in a video game as fast as is humanly possible. Sometimes the aim is just to complete the game (any%) or to 100% the game as well as finish in the quickest time. The scene covers every platform and game you could imagine. It’s so vast, there isn’t even a point in doing a from this game to that game line here. Basically, if you can think of a video game, chances are there’s a speedrun of it. . . . .
It’s no secret that the Scottish Fighting Game Community (FGC) is the strongest esport scene in Scotland. From Smash being the most popular game up here by far to professional players being sponsored in games such as SFV and Mortal Kombat to even massive FGC tournaments such as Hypespotting, the Scottish FGC has it all covered. But who are the players of this scene? Starting from today, we’ll be looking at interviewing them regularly along with other players and members from various Scottish esports scenes. . . . .
Been wanting to write something about UKDota for a number of months now but there hasn’t really been any activity in the scene especially in Scotland. There are currently no UKDota tournaments announced for this year, ESL One Birmingham doesn’t count, and a lot of the tier 1 players (usually immortal with couple LAN wins) have moved on from competitive play. . . . .
On their blog, Psyonix said;
Today’s announcement is an important one for us here at Psyonix, because we know how much our community has wanted FULL cross-platform support for quite some time. It’s because of YOU, our fans, and our generous partners on all systems and services that have made this possible in the first place. On behalf of the entire team, THANK YOU for your passion and persistence as we continue to do our best to make Rocket League the best experience we can.” . . . .
Everyone has that one game they defend, even though they know full well there are much better games, it doesn’t stop them from arguing that their game is the greatest of all time. These are what I like to call pedestal games. You have elevated your opinion of this game to such a level that nothing anyone can say will change your mind. Now I’m not saying these games are bad, far from it. Every game on this list, in their own way, are some of the best examples of the video game industry and show just how far our medium has come. All I’m asking is, should you elevate these games beyond human understanding? . . . .
In a blog post on their website Bungie said,
“We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.” . . . .
Damage reduction from armor reduced from -5 to -3
Developer Comments: Before this change armor reduced all incoming damage by up to 5, maxing at half of the normal amount. This change reduces the damage reduction to 3, while still capping at half. This change will be mostly noticeable on heroes that fire quickly or in a burst of shots (such as shotguns), and which do more than 6 damage per shot. For example, Soldier: 76’s Heavy Pulse Rifle will now do 16 damage per shot to armor, up from 14, an increase of 15%. Armor was a bit too strong overall, especially when being healed quickly and often. This change will help more heroes fight against higher armored enemies.
Now has a maximum duration of 30 seconds
Developer Comments: Sometimes Rally could cause a snowballing effect where it was too difficult to deal with the increased health of Brigitte’s allies before she built up another one. This change puts a cap on how long her Rally effect can last to make it a bit more manageable in those situations.
Cooldown increased from 1 second to 2 seconds
Developer Comments: This change allows D.Va’s enemies to try to play around her Defense Matrix by increasing its downtime between uses.
Life steal increased from 30% to 50% of damage dealt
Developer Comments: Reaper’s passive is one of the main tools he has which allow him to play aggressively when near his enemies. This change allows him to keep the pressure up as long as he can stay near his enemies enough to keep dealing damage. This change is particularly effective versus tanks, as they tend to do less damage than damage heroes, and also take more damage from his Hellfire Shotguns due to their larger hit volumes.
BIG Fest 2018 will be held on 6th and 7th October at The Biscuit Factory in Edinburgh. Tickets are now available from https://esportsscotland.co.uk/big-fest-2018
The event will host the finals of the Scottish Esports League Season 1 and Overwatch Esports Scotland Cup. There will also be stalls, live music and Q&As, as well as a few surprises which are yet to be announced.
At Esports Scotland, we’re dedicated to showcasing the very best Scottish esports has to offer. As such, we are excited to take this to the next level by hosting our first large scale offline event. The event will include multiple stages for the competitive matches, as well as gaming areas for social gaming.
At the end of the season, we will be adding up all the ranking points for the different leagues in SEL. The top 8 contenders in all single player games will be given a free pass for the days of their events. For team games, we will be holding online semi-finals in September for the top 4 teams in each league. The top 2 teams will then receive a free pass for the day of their finals. Details of all the games in SEL, the dates of their upcoming tournaments and how to sign up can be found here.
For OESC, there are still 4 online qualifiers to come in August. The winners of these 4 qualifiers will win free passes to the OESC semi-finals and finals to be held on Sunday 7th October at BIG Fest 2018. Full details and sign-ups for OESC can be found here. Whether you play on Switch, Xbox, Playstation or PC, it’s not too late to earn your opportunity to play on the big stage.
For full details of the event, including how you can get involved and scheduling information, please go to https://esportsscotland.co.uk/big-fest-2018/
We look forward to meeting our community and celebrating the Scottish esports scene together.