1.1. Teams are made up of a minimum 6 players.
1.2. Teams may have up to 12 players registered to facilitate substitutions.
1.3. Substitutes may be made at the end of each game with a maximum of 3 substitutions per match.
1.4. Teams must nominate a captain who is responsible for registering their team on the website and for the whole team being in lobby at least 20 minutes before match start.
1.5. If a team cannot produce 6 members for 20 minutes before match start then they will lose by default and the win will go to the opposing team.
1.5.1. Teams have 10 minutes of break per team, available per game. If a team is not completely readied up by this time, they will default the game and the 10 minutes will be reset for the next.
1.6. Teams must have a name and logo that is agreed upon by Esports Scotland management and may not contain any offensive words or pictures (“offensive” to be determined by Esports Scotland management) and may not be too similar to any Pro teams.
1.7. As matches will be played on Xbox you will be required to have a Gamertag that is not offensive and your XBL account must be in good standing
1.8. All participants must be at least 13 years old to enter Overwatch Esports Scotland Cup.
1.9. All team captains must report match results to Esports Scotland management, any disputes about results will be settled by Esports Scotland management and those decisions are final.
1.9.1. No team member should pause the game without obvious reason, such as a player disconnecting. Esports Scotland Management will pause the game immediately if requested in team chat with a sufficient reason being given, before or after the pause.
A total of 10 minutes pause time is allowed per team
OESC Management may also be required to pause the game, in which case any pause time is not counted towards the teams time.
1.9.2. If a player disconnects, the team is allowed to continue the match at a disadvantage. Disconnects and lag issues will only be re-hosted if the issues occur within the first minute of the game.
1.9.3. Teams have the option to forfeit a match, with a default win given to the opposing team